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Post by Ivar-Jedi on Feb 21, 2015 16:11:05 GMT -5
On the rules say the name can't have numbers... But if we do a sci-fi thing what if your character is a droid lol.. Let's not do numbers nor droids. This is more LOTR/Hobbit like then anything Sci-fi. Unless we changed that and i haven't read it yet?
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Post by Pinda on Feb 21, 2015 16:11:54 GMT -5
On the rules say the name can't have numbers... But if we do a sci-fi thing what if your character is a droid lol.. Let's not do numbers nor droids. This is more LOTR/Hobbit like then anything Sci-fi. Unless we changed that and i haven't read it yet? We have yet to decide what the theme will be. I would say we stick with a medieval/fantasy-like theme.
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Post by Kenbo on Feb 21, 2015 16:12:53 GMT -5
For Ambodia I think we should stick to medieval/fantasy but I think something else should be made for sci-fi... If people want it of course
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Post by Pinda on Feb 21, 2015 16:14:03 GMT -5
For Ambodia I think we should stick to medieval/fantasy but I think something else should be made for sci-fi... If people want it of course What do you mean by something else? Another Ambodia-like game with a sci-fi theme?
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Post by Kenbo on Feb 21, 2015 16:18:20 GMT -5
For Ambodia I think we should stick to medieval/fantasy but I think something else should be made for sci-fi... If people want it of course What do you mean by something else? Another Ambodia-like game with a sci-fi theme? Yeah basically. Take Ambodia's gameplay and whatnot and just rename everything and change the stories.
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Post by Spidyyr on Feb 21, 2015 16:18:43 GMT -5
I already think i'm going to restart with my original Ambodia character but rename him to Durran Firewing. On the Wiki there is a half-written book about this character (under my own name) But ever after Ambodia wasn't played anymore i still kept writing his books. I'm on Book 6 now.
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Post by Ivar-Jedi on Feb 21, 2015 16:18:52 GMT -5
I suggest we do a medieval/high fantasy setting just like last time. It is kind of why Ambodia was created in the first place, to be different from the AG's who are mostly Sci-fi.
And if we do this theme i suggest a mix of the epicness from LOTR, the fun of The Hobbit and some of the grittier and darker themes from Game of Thrones.
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Post by Pinda on Feb 21, 2015 16:19:13 GMT -5
What do you mean by something else? Another Ambodia-like game with a sci-fi theme? Yeah basically. Take Ambodia's gameplay and whatnot and just rename everything and change the stories. That would seem like a lot of work just for a slightly different game... and that would split the activity between both games, I'm not sure if that would be a good idea.
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Post by Spidyyr on Feb 21, 2015 16:19:18 GMT -5
What do you mean by something else? Another Ambodia-like game with a sci-fi theme? Yeah basically. Take Ambodia's gameplay and whatnot and just rename everything and change the stories. Well let's get Ambodia off the ground first.
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Post by Pinda on Feb 21, 2015 16:19:53 GMT -5
I suggest we do a medieval/high fantasy setting just like last time. It is kind of why Ambodia was created in the first place, to be different from the AG's who are mostly Sci-fi. And if we do this theme i suggest a mix of the epicness from LOTR, the fun of The Hobbit and some of the grittier and darker themes from Game of Thrones. And I'm going to throw in some RuneScape elements without any of you noticing
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Post by Cad Bane (Dark) on Feb 21, 2015 16:24:13 GMT -5
I don't like creating characters.. but my old one sucked so I'll make a new one...
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Post by Kenbo on Feb 21, 2015 16:24:20 GMT -5
Yeah basically. Take Ambodia's gameplay and whatnot and just rename everything and change the stories. That would seem like a lot of work just for a slightly different game... and that would split the activity between both games, I'm not sure if that would be a good idea. Maybe I'm missing something... In my mind Ambodia is just the universe and the quests are the games. Eventually a quest will have to end... So like nothing should go on at the same time. If there is a sci-fi let's call it quest for now it could be hosted after the existing quest or whatever. Basically like Ambush Games just different style of playing Yeah basically. Take Ambodia's gameplay and whatnot and just rename everything and change the stories. Well let's get Ambodia off the ground first. Yeah I mean like I wasn't planning on doing anything with it any time soon if ever...
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Post by Spidyyr on Feb 21, 2015 16:24:28 GMT -5
Well there's a lot of different kingdoms and monarchs we set up. So that sets up a lot of story potential.
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Post by Pinda on Feb 21, 2015 16:25:31 GMT -5
Well there's a lot of different kingdoms and monarchs we set up. So that sets up a lot of story potential. I think eventually we could also include some kind of faction gameplay...
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Post by Kenbo on Feb 21, 2015 16:25:38 GMT -5
Well there's a lot of different kingdoms and monarchs we set up. So that sets up a lot of story potential. King Whitaker of House Trololol
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Post by Kenbo on Feb 21, 2015 16:26:02 GMT -5
All this talk is getting me interested again tbh....
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Post by Pinda on Feb 21, 2015 16:26:59 GMT -5
That would seem like a lot of work just for a slightly different game... and that would split the activity between both games, I'm not sure if that would be a good idea. Maybe I'm missing something... In my mind Ambodia is just the universe and the quests are the games. Eventually a quest will have to end... So like nothing should go on at the same time. If there is a sci-fi let's call it quest for now it could be hosted after the existing quest or whatever. Basically like Ambush Games just different style of playing Ambodia is the name for the entire game. The quests are indeed like separate games, but they have to be set in a similar setting because the same characters are involved. We couldn't suddenly have a sci-fi quests with wizards and archers in spaceships.
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Post by Cad Bane (Dark) on Feb 21, 2015 16:28:08 GMT -5
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Post by Pinda on Feb 21, 2015 16:29:27 GMT -5
We could just keep it and not use it. No need to delete it.
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Post by Kenbo on Feb 21, 2015 16:29:58 GMT -5
Maybe I'm missing something... In my mind Ambodia is just the universe and the quests are the games. Eventually a quest will have to end... So like nothing should go on at the same time. If there is a sci-fi let's call it quest for now it could be hosted after the existing quest or whatever. Basically like Ambush Games just different style of playing Ambodia is the name for the entire game. The quests are indeed like separate games, but they have to be set in a similar setting because the same characters are involved. We couldn't suddenly have a sci-fi quests with wizards and archers in spaceships. Yeah but it doesn't have to be one game.. I don't mind just looking at other possibilities here But idk your kinda running the show here it's up to you and the others like I said I was just thinking of future stuff...
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Post by Kenbo on Feb 21, 2015 16:30:19 GMT -5
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Post by Pinda on Feb 21, 2015 16:33:19 GMT -5
What we need to do before we can start this: Decide on the setting/lore for the game- Make a combat system
Make character templates- Write a rulebook (about the basic rules)
- Come up with some items
Make a class system for characters- Make a level system
- Prepare the first quest
Get enough players (at least 4)
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Post by Cad Bane (Dark) on Feb 21, 2015 16:33:43 GMT -5
We could just keep it and not use it. No need to delete it. Ok, but seeing the page makes me cringe every time...
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Post by Spidyyr on Feb 21, 2015 16:33:48 GMT -5
Well you still do. Your avatar is still Savage.
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Post by Cad Bane (Dark) on Feb 21, 2015 16:34:16 GMT -5
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Post by Spidyyr on Feb 21, 2015 16:35:54 GMT -5
Or you could just change the name to your new character
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Post by Cad Bane (Dark) on Feb 21, 2015 16:36:24 GMT -5
Well you still do. Your avatar is still Savage. Savage is like 6 or 7 on my top 10. And this is awesome because of shatterpoint. (EU ability)
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Post by Kenbo on Feb 21, 2015 16:37:16 GMT -5
Couldn't we just use the original combat system I think it worked aright... Well actually I don't really remember it lol ...... But improvements could be good
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Post by Pinda on Feb 21, 2015 16:40:01 GMT -5
Couldn't we just use the original combat system I think it worked aright... Well actually I don't really remember it lol ...... But improvements could be good I don't know. I remember that there wasn't a lot of strategy in the original combat system... But we could try it... we could always change it later on.
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Post by Kenbo on Feb 21, 2015 16:44:18 GMT -5
Ok well how about this for a combat system:
You have like "XP points" or something (we can change name) and a certain type of attack (like heavy attack or light attack with like sword) costs a certain amount of points... And then use of health points obviously... But too many calculations would be involved I think...
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