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Post by Spidyyr on Mar 14, 2013 10:38:30 GMT -5
Here's where you can talk about ideas to make the games better as well as moving them onto this site.
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Post by Newan on Mar 14, 2013 10:45:03 GMT -5
No Loyal killer roles I just think its unfair to the scum. Unless the scum get protection from both being killed and inspection then it's not that bad.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 12:13:50 GMT -5
I think there should be a standard for how many scum there are. Like Newan said somewhere else, 1/3 of the total number of players. Example: If there are 21 players, there would be 7 scum. The reason the scum haven't won since TEW is because there have been too many loyals per scum and people keep revealing their roles. So if the "only the inspector can reveal his/her role" rule was used and the scum are 1/3 of the group, the loyals might actually be at a disadvantage, which would at least make the game more interesting.
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Post by Pinda on Mar 14, 2013 12:15:17 GMT -5
No Loyal killer roles I just think its unfair to the scum. Unless the scum get protection from both being killed and inspection then it's not that bad. But the loyal killer could also kill one of his own teammates.
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Post by Spidyyr on Mar 14, 2013 12:18:39 GMT -5
I think the loyal killer should only be able to use their role depending on the position of the teams.
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Post by Newan on Mar 14, 2013 12:18:54 GMT -5
No Loyal killer roles I just think its unfair to the scum. Unless the scum get protection from both being killed and inspection then it's not that bad. But the loyal killer could also kill one of his own teammates. But by day 3 most people have a good suspicion of who's scum and will just kill them anyways.
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Post by Spidyyr on Mar 14, 2013 12:20:37 GMT -5
The Private Message System as well as Confirmed Loyals makes it pretty likely they Loyal Killer will kill a Scum
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Post by Newan on Mar 14, 2013 12:20:50 GMT -5
I think there should be a standard for how many scum there are. Like Newan said somewhere else, 1/3 of the total number of players. Example: If there are 21 players, there would be 7 scum. The reason the scum haven't won since TEW is because there have been too many loyals per scum and people keep revealing their roles. So if the "only the inspector can reveal his/her role" rule was used and the scum are 1/3 of the group, the loyals might actually be at a disadvantage, which would at least make the game more interesting. this puts the scum at a disadvantage because then they can't take the risk of claiming a role either. There needs to be a rule about revealing roles that's fair to both sides.
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Post by Spidyyr on Mar 14, 2013 12:23:59 GMT -5
How about this: Rule 8: No Loyal may reveal their role on the main guide excluding the Inspector. And the Inspector cannot until Day 2. Breaking this rule makes the Game near impossible for the Scum Team.
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Post by Pinda on Mar 14, 2013 12:27:07 GMT -5
The Private Message System as well as Confirmed Loyals makes it pretty likely they Loyal Killer will kill a Scum You just reminded me about slight problem... we hosts can't check private messages... people can private chat very easily here even if hosts don't want to allow it.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 12:30:21 GMT -5
How about this: Rule 8: No Loyal may reveal their role on the main guide excluding the Inspector. And the Inspector cannot until Day 2. Breaking this rule makes the Game near impossible for the Scum Team. Sounds good. LOL if I clicked the report to mod button on your post, would I report you to yourself?
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Post by Newan on Mar 14, 2013 12:31:39 GMT -5
How about this: Rule 8: No Loyal may reveal their role on the main guide excluding the Inspector. And the Inspector cannot until Day 2. Breaking this rule makes the Game near impossible for the Scum Team. what if a scum tries claiming the role like protector then the real protector can't defend himself.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 12:33:05 GMT -5
The Private Message System as well as Confirmed Loyals makes it pretty likely they Loyal Killer will kill a Scum You just reminded me about slight problem... we hosts can't check private messages... people can private chat very easily here even if hosts don't want to allow it. Can mods see PMs? Maybe we could have a system where at least one mod is not playing so that they could check the message, and relay what is being said to the host. Or, people could be required to send copies of their PMs to the host.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 12:34:32 GMT -5
How about this: Rule 8: No Loyal may reveal their role on the main guide excluding the Inspector. And the Inspector cannot until Day 2. Breaking this rule makes the Game near impossible for the Scum Team. what if a scum tries claiming the role like protector then the real protector can't defend himself. If no loyal can reveal their role other than inspector, than claiming protector would be the same as admitting to being scum.
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Post by Spidyyr on Mar 14, 2013 12:37:11 GMT -5
How about this: Rule 8: No Loyal may reveal their role on the main guide excluding the Inspector. And the Inspector cannot until Day 2. Breaking this rule makes the Game near impossible for the Scum Team. what if a scum tries claiming the role like protector then the real protector can't defend himself. That wouldn't be allowed either. And even if it was, they'd pretty much be admitting they're a scum.
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Post by Spidyyr on Mar 14, 2013 12:37:32 GMT -5
You beat me Scruffy
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Post by Spidyyr on Mar 14, 2013 12:39:14 GMT -5
Oh yah, maybe they could PM a link to a SW watch guide, so the host could monitor it and no one else could see it.
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Post by Newan on Mar 14, 2013 12:40:08 GMT -5
Or we could just use Taters whiteboards for private chats and he could private message the password to the players.
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Post by Pinda on Mar 14, 2013 12:41:34 GMT -5
But people can still send private messages on here. Maybe there's a way to give hosts the ability to check private messages during their games but otherwise certain people (like Dark) might still use it.
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Post by Newan on Mar 14, 2013 12:43:25 GMT -5
But people can still send private messages on here. Maybe there's a way to give hosts the ability to check private messages during their games but otherwise certain people (like Dark) might still use it. I don't think Dark should play a game again he always breaks a rule. But my Whiteboard suggestion would work I think.
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Post by Pinda on Mar 14, 2013 12:44:33 GMT -5
I don't think Dark should play a game again he always breaks a rule. I'm still hesitating about allowing him to play my games. I think maybe he deserves one more chance. But other people can send private messages too.
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Post by Newan on Mar 14, 2013 12:46:58 GMT -5
I don't think Dark should play a game again he always breaks a rule. I'm still hesitating about allowing him to play my games. I think maybe he deserves one more chance. But other people can send private messages too. maybe he does but he's broke a lot of rules.
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Post by Spidyyr on Mar 14, 2013 12:50:16 GMT -5
He's broken rules in: The Sith Temple Game, The War on Middle-Earth, The Tale of Omega, and The Rising Menace (and he didn't even play that one)
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Post by Newan on Mar 14, 2013 12:51:31 GMT -5
Also I don't think it matters Pinda he said he was not interested in playing Haters 3 or 4 I don't know his reasons.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 12:52:44 GMT -5
If Dark ever plays another game, and I'm playing as well, I will see to it that he is voted off day one or, if I'm scum, killed night one.
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Post by Namialus on Mar 14, 2013 15:37:21 GMT -5
Oh yes, we didn't think of the PMs... This makes it really easy for some to cheat.
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Post by Newan on Mar 14, 2013 15:51:07 GMT -5
Oh yes, we didn't think of the PMs... This makes it really easy for some to cheat. my suggestion above should solve that.
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Post by Spidyyr on Mar 14, 2013 15:52:29 GMT -5
How could they cheat with them?
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Post by Potato on Mar 14, 2013 16:21:48 GMT -5
It's not really cheating, and I trust you guys not to reveal your roles to each other when you're told not to.
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Post by Newan on Mar 14, 2013 18:37:09 GMT -5
It's not really cheating, and I trust you guys not to reveal your roles to each other when you're told not to. Of course you can trust most of us and myself to follow the rules but there are others that have been mentioned that might break your rules.
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