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Post by Pinda on Mar 12, 2013 13:52:19 GMT -5
We need to recruit more players before TCW's final episode airs. If we're lucky we may get enough players to keep playing the games until the next series starts and we can recruit on SW.com again (hopefully). But some people might not want to join this site... perhaps we can do some "test" games for the players on the Ambush guide every once in a while? Or maybe some hosts prefer Ambush anyway. That way they can test the game before registering here.
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Post by Namialus on Mar 13, 2013 0:13:12 GMT -5
Don't we have enough?
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Post by Pinda on Mar 13, 2013 1:51:03 GMT -5
Maybe not if we want to games to last for a long time. This is our last chance to recruit people for a while so I suggest we do that.
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Post by Scruffy the Clone (Scruffy) on Mar 13, 2013 7:45:01 GMT -5
I agree.
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Post by Newan on Mar 13, 2013 14:47:43 GMT -5
Like Nam said I think we have enough for now but I see where Pinda is coming from it would be good to get more if some people don't leave. Though in my game there will be a limit of how many people play I don't want to be rude and cut people off but I want to give both teams a good fighting chance I'm hosting in phase 5 so if we have a lot of players then well there will be some disappointments unfortunaly.
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Post by Pinda on Mar 13, 2013 14:59:34 GMT -5
If people quit the games we might run out of players eventually. It all depends on when the next SW series starts. Newan I hope I'll be able to join your game then, might have a disadvantage because of timezone differences with that... but I want to keep my reputation of being in every Ambush game up.
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Post by Deleted on Mar 13, 2013 17:10:10 GMT -5
I wonder, do these threads have comment limits? Because that's the way it is on NR.. 270 comments in a topic and the ones that follow get sucked into the void. And, I think Nam is right, we have plenty of players, and Squiggy said if the AG's move from Ambush, he's not playing anymore, so.. Perhaps a good thing.
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Post by Newan on Mar 13, 2013 17:13:53 GMT -5
If people quit the games we might run out of players eventually. It all depends on when the next SW series starts. Newan I hope I'll be able to join your game then, might have a disadvantage because of timezone differences with that... but I want to keep my reputation of being in every Ambush game up. Yes I'm sure you will be in the game even with your great time zone difference your always active. Also the max amount will be probably between 15-17 so you will make it in dont worry also since you brought it up that you played in every game I'd make an exception too add you anyways.
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Post by Deleted on Mar 13, 2013 17:20:10 GMT -5
Don't worry about Pinda, Newan, he finds his way into every Ambush Game, no matter how active or inactive he ends up being.
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Post by Newan on Mar 13, 2013 17:24:15 GMT -5
Don't worry about Pinda, Newan, he finds his way into every Ambush Game, no matter how active or inactive he ends up being. . but I may have many people and just make the scum powerful because I noticed lately the games with over 15 people the scum are not having much of a chance. So maybe 6 scum and 1 or 2 wouldn't have roles? Or every night there when there's no conviction a scum gets added to there team something like that.
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Post by Deleted on Mar 13, 2013 17:27:20 GMT -5
There shouldn't be too big of a number of scum, though, because then it will be all too easy for them to outnumber the loyals. I only have 14 players in my game (can't figure out who hasn't signed up yet), so there's not going to be too many scum. BTW, how is your game coming, Newan?
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Post by Newan on Mar 13, 2013 17:31:38 GMT -5
There shouldn't be too big of a number of scum, though, because then it will be all too easy for them to outnumber the loyals. I only have 14 players in my game (can't figure out who hasn't signed up yet), so there's not going to be too many scum. BTW, how is your game coming, Newan? It's coming good I have everything planned out and most of the story ready but I'm not updating the page since phase 5 is along ways away. Well it depends on how many people there are as well from the games Where the scum won I did some calculating and there was 1 scum per 2 loyals.
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Post by Newan on Mar 13, 2013 17:33:47 GMT -5
The 1 scum per 2 loyals works for most games there may be one less loyal or extra loyal for the games the scum won in.
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Post by Deleted on Mar 13, 2013 17:34:26 GMT -5
If there was 1 scum per 2 loyals then the scum could win on Day 1, because there would be half as many scum as there are loyals, unless the total number of players is odd, and the scum get the lesser number.
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Post by Newan on Mar 13, 2013 17:37:42 GMT -5
If there was 1 scum per 2 loyals then the scum could win on Day 1, because there would be half as many scum as there are loyals, unless the total number of players is odd, and the scum get the lesser number. wait its more like 1 scum per 3 players in general it's hard to explain.
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Post by Deleted on Mar 13, 2013 17:53:40 GMT -5
I see. You must have some weird math. JKJK
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Post by Newan on Mar 13, 2013 18:15:12 GMT -5
I see. You must have some weird math. JKJK Lol it makes sense from a certain point of view.
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Post by Spidyyr on Mar 13, 2013 20:28:30 GMT -5
I think we should stop adding powerful loyal roles for the time being and focus more on the Scum. The Scum haven't won since "The Enemy Within". So they've lost four games in a row. And it doesn't look like they'll win this time either. I know this isn't on topic. But there's really nowhere else to say this.
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Post by Spidyyr on Mar 13, 2013 20:29:04 GMT -5
We may be able to get more trustworthy players on the NR
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Post by Potato on Mar 13, 2013 20:33:53 GMT -5
I think one of the reasons why I added so many roles for The Tale of Omega was because I hadn't hosted since September and I had all of these new ideas and I guess I just sort of lost my sense of slowly adding in new parts of the game. Also, I wanted almost everyone to have a big part. But hopefully I'll be able to do more mini games like the one I'm hosting now so I'll be able to experiment with these things before they actually happen.
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Post by Newan on Mar 13, 2013 21:03:41 GMT -5
I think one of the reasons why I added so many roles for The Tale of Omega was because I hadn't hosted since September and I had all of these new ideas and I guess I just sort of lost my sense of slowly adding in new parts of the game. Also, I wanted almost everyone to have a big part. But hopefully I'll be able to do more mini games like the one I'm hosting now so I'll be able to experiment with these things before they actually happen. Looking back I thought you game was balanced and we had a good team but the Loyal Lover is what made it unfair. Just pointing it out I think loyals shouldn't have killing abilities in general it's too powerful.
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Post by Spidyyr on Mar 13, 2013 21:19:17 GMT -5
I think if the person killed by the Loyal Lover role's affiliation was not revealed the game could have gone either way from there.
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Post by Potato on Mar 13, 2013 21:24:54 GMT -5
Potato Rules
Hey, it worked! ;D I found a function on this site where if you type in a swear word it censors it to something else.
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Post by Newan on Mar 13, 2013 21:54:28 GMT -5
Potato Rules Hey, it worked! ;D I found a function on this site where if you type in a swear word it censors it to something else. So it censors it to Potato rules? Let me try. Potato is Awesome Edit: It worked
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Post by Spidyyr on Mar 13, 2013 23:22:23 GMT -5
Let me try Lux95 is a Shit Head
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Post by Potato on Mar 13, 2013 23:23:45 GMT -5
The two words you guys tried were the only ones I censored, so don't try anymore.
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Post by Spidyyr on Mar 13, 2013 23:27:20 GMT -5
Ok
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Post by Namialus on Mar 13, 2013 23:58:20 GMT -5
The scum haven't won since The Enemy Within and I've been scum 3/4 of those times... I guess you can see why they lost.
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Post by Deleted on Mar 14, 2013 9:03:58 GMT -5
The scum haven't won since The Enemy Within and I've been scum 3/4 of those times... I guess you can see why they lost. Nah, it's not your fault, Nam.
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Post by Scruffy the Clone (Scruffy) on Mar 14, 2013 9:12:16 GMT -5
If there was 1 scum per 2 loyals then the scum could win on Day 1, because there would be half as many scum as there are loyals, unless the total number of players is odd, and the scum get the lesser number. wait its more like 1 scum per 3 players in general it's hard to explain. What he means is that 1 out of every 3 players is scum. So one third of the players are scum.
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